/************************************
line

Draws a line from x1,y1 to x2,y2
************************************/

#ifndef LINE_H
#define LINE_H

#include "SceneNode.h"

class Line : public SceneNode {
public:
  Quad();
  Quad(const Quad * rhs);

  long preDraw(Device * device);
  SceneNode * copy() const;

  long texture;
  float x;
  float y;
  float width;
  float height;
  float theta;
};

#endif
